[Claude Code Desktop 자동 설치 환경]
- setup/CLAUDE.md: 트리거 키워드 + 설치 패키지 설명
- setup/.claude/skills/guardia-install/SKILL.md: 6단계 설치 오케스트레이터
Phase 0: 의도 파악 → Phase 1: OS 감지 → Phase 2: 사전 확인
Phase 3: 설치 실행 → Phase 4: 라이선스 발급 → Phase 5: 검증 → Phase 6: 완료보고
[통합 자동 설치 스크립트]
- setup/install_auto.sh: Linux 통합 (OS 자동 감지 ubuntu/centos/rhel)
- --license trial30|trial7|<key> 파라미터
- 설치 완료 후 GUARDiA 자동 실행 + 브라우저 자동 열기
- --test 검증 모드
- setup/install_auto.ps1: Windows 통합 (ASCII 전용, PS 5.1 호환)
- 설치 후 NSSM 서비스 자동 시작 + 브라우저 자동 열기
- -Test 파라미터로 검증 전용 실행
[라이선스 엔진 개선]
- core/license.py: generate_trial_key(days=None) 파라미터 추가
- TRIAL_DURATION_DAYS = TRIAL_DURATION_DAYS 환경변수로 조정 가능
- routers/license.py: TrialRequest.days 필드 + 30일 체험판 지원
POST /api/license/trial {"days": 30} 로 30일 발급
사용자 경험:
1. setup/ 폴더를 새 PC에 복사
2. Claude Code Desktop 열고 해당 폴더 open
3. "GUARDiA 시스템 1달 사용자로 설치해 줘" 입력
4. 자동으로 OS 감지 → 설치 → 30일 라이선스 → 브라우저 열림
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
238 lines
8.2 KiB
JavaScript
238 lines
8.2 KiB
JavaScript
import { f as now, l as elementTransitionEnd } from '../shared/utils.mjs';
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function freeMode(_ref) {
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let {
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swiper,
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extendParams,
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emit,
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once
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} = _ref;
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extendParams({
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freeMode: {
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enabled: false,
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momentum: true,
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momentumRatio: 1,
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momentumBounce: true,
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momentumBounceRatio: 1,
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momentumVelocityRatio: 1,
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sticky: false,
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minimumVelocity: 0.02
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}
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});
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function onTouchStart() {
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if (swiper.params.cssMode) return;
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const translate = swiper.getTranslate();
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swiper.setTranslate(translate);
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swiper.setTransition(0);
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swiper.touchEventsData.velocities.length = 0;
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swiper.freeMode.onTouchEnd({
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currentPos: swiper.rtl ? swiper.translate : -swiper.translate
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});
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}
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function onTouchMove() {
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if (swiper.params.cssMode) return;
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const {
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touchEventsData: data,
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touches
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} = swiper;
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// Velocity
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if (data.velocities.length === 0) {
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data.velocities.push({
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position: touches[swiper.isHorizontal() ? 'startX' : 'startY'],
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time: data.touchStartTime
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});
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}
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data.velocities.push({
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position: touches[swiper.isHorizontal() ? 'currentX' : 'currentY'],
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time: now()
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});
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}
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function onTouchEnd(_ref2) {
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let {
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currentPos
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} = _ref2;
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if (swiper.params.cssMode) return;
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const {
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params,
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wrapperEl,
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rtlTranslate: rtl,
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snapGrid,
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touchEventsData: data
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} = swiper;
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// Time diff
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const touchEndTime = now();
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const timeDiff = touchEndTime - data.touchStartTime;
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if (currentPos < -swiper.minTranslate()) {
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swiper.slideTo(swiper.activeIndex);
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return;
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}
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if (currentPos > -swiper.maxTranslate()) {
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if (swiper.slides.length < snapGrid.length) {
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swiper.slideTo(snapGrid.length - 1);
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} else {
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swiper.slideTo(swiper.slides.length - 1);
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}
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return;
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}
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if (params.freeMode.momentum) {
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if (data.velocities.length > 1) {
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const lastMoveEvent = data.velocities.pop();
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const velocityEvent = data.velocities.pop();
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const distance = lastMoveEvent.position - velocityEvent.position;
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const time = lastMoveEvent.time - velocityEvent.time;
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swiper.velocity = distance / time;
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swiper.velocity /= 2;
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if (Math.abs(swiper.velocity) < params.freeMode.minimumVelocity) {
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swiper.velocity = 0;
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}
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// this implies that the user stopped moving a finger then released.
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// There would be no events with distance zero, so the last event is stale.
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if (time > 150 || now() - lastMoveEvent.time > 300) {
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swiper.velocity = 0;
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}
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} else {
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swiper.velocity = 0;
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}
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swiper.velocity *= params.freeMode.momentumVelocityRatio;
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data.velocities.length = 0;
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let momentumDuration = 1000 * params.freeMode.momentumRatio;
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const momentumDistance = swiper.velocity * momentumDuration;
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let newPosition = swiper.translate + momentumDistance;
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if (rtl) newPosition = -newPosition;
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let doBounce = false;
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let afterBouncePosition;
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const bounceAmount = Math.abs(swiper.velocity) * 20 * params.freeMode.momentumBounceRatio;
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let needsLoopFix;
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if (newPosition < swiper.maxTranslate()) {
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if (params.freeMode.momentumBounce) {
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if (newPosition + swiper.maxTranslate() < -bounceAmount) {
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newPosition = swiper.maxTranslate() - bounceAmount;
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}
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afterBouncePosition = swiper.maxTranslate();
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doBounce = true;
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data.allowMomentumBounce = true;
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} else {
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newPosition = swiper.maxTranslate();
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}
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if (params.loop && params.centeredSlides) needsLoopFix = true;
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} else if (newPosition > swiper.minTranslate()) {
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if (params.freeMode.momentumBounce) {
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if (newPosition - swiper.minTranslate() > bounceAmount) {
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newPosition = swiper.minTranslate() + bounceAmount;
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}
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afterBouncePosition = swiper.minTranslate();
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doBounce = true;
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data.allowMomentumBounce = true;
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} else {
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newPosition = swiper.minTranslate();
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}
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if (params.loop && params.centeredSlides) needsLoopFix = true;
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} else if (params.freeMode.sticky) {
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let nextSlide;
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for (let j = 0; j < snapGrid.length; j += 1) {
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if (snapGrid[j] > -newPosition) {
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nextSlide = j;
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break;
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}
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}
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if (Math.abs(snapGrid[nextSlide] - newPosition) < Math.abs(snapGrid[nextSlide - 1] - newPosition) || swiper.swipeDirection === 'next') {
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newPosition = snapGrid[nextSlide];
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} else {
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newPosition = snapGrid[nextSlide - 1];
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}
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newPosition = -newPosition;
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}
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if (needsLoopFix) {
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once('transitionEnd', () => {
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swiper.loopFix();
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});
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}
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// Fix duration
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if (swiper.velocity !== 0) {
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if (rtl) {
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momentumDuration = Math.abs((-newPosition - swiper.translate) / swiper.velocity);
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} else {
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momentumDuration = Math.abs((newPosition - swiper.translate) / swiper.velocity);
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}
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if (params.freeMode.sticky) {
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// If freeMode.sticky is active and the user ends a swipe with a slow-velocity
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// event, then durations can be 20+ seconds to slide one (or zero!) slides.
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// It's easy to see this when simulating touch with mouse events. To fix this,
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// limit single-slide swipes to the default slide duration. This also has the
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// nice side effect of matching slide speed if the user stopped moving before
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// lifting finger or mouse vs. moving slowly before lifting the finger/mouse.
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// For faster swipes, also apply limits (albeit higher ones).
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const moveDistance = Math.abs((rtl ? -newPosition : newPosition) - swiper.translate);
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const currentSlideSize = swiper.slidesSizesGrid[swiper.activeIndex];
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if (moveDistance < currentSlideSize) {
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momentumDuration = params.speed;
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} else if (moveDistance < 2 * currentSlideSize) {
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momentumDuration = params.speed * 1.5;
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} else {
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momentumDuration = params.speed * 2.5;
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}
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}
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} else if (params.freeMode.sticky) {
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swiper.slideToClosest();
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return;
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}
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if (params.freeMode.momentumBounce && doBounce) {
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swiper.updateProgress(afterBouncePosition);
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swiper.setTransition(momentumDuration);
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swiper.setTranslate(newPosition);
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swiper.transitionStart(true, swiper.swipeDirection);
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swiper.animating = true;
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elementTransitionEnd(wrapperEl, () => {
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if (!swiper || swiper.destroyed || !data.allowMomentumBounce) return;
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emit('momentumBounce');
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swiper.setTransition(params.speed);
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setTimeout(() => {
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swiper.setTranslate(afterBouncePosition);
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elementTransitionEnd(wrapperEl, () => {
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if (!swiper || swiper.destroyed) return;
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swiper.transitionEnd();
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});
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}, 0);
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});
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} else if (swiper.velocity) {
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emit('_freeModeNoMomentumRelease');
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swiper.updateProgress(newPosition);
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swiper.setTransition(momentumDuration);
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swiper.setTranslate(newPosition);
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swiper.transitionStart(true, swiper.swipeDirection);
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if (!swiper.animating) {
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swiper.animating = true;
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elementTransitionEnd(wrapperEl, () => {
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if (!swiper || swiper.destroyed) return;
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swiper.transitionEnd();
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});
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}
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} else {
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swiper.updateProgress(newPosition);
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}
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swiper.updateActiveIndex();
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swiper.updateSlidesClasses();
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} else if (params.freeMode.sticky) {
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swiper.slideToClosest();
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return;
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} else if (params.freeMode) {
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emit('_freeModeNoMomentumRelease');
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}
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if (!params.freeMode.momentum || timeDiff >= params.longSwipesMs) {
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emit('_freeModeStaticRelease');
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swiper.updateProgress();
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swiper.updateActiveIndex();
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swiper.updateSlidesClasses();
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}
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}
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Object.assign(swiper, {
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freeMode: {
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onTouchStart,
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onTouchMove,
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onTouchEnd
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}
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});
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}
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export { freeMode as default };
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