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41 lines
1010 B
C++
41 lines
1010 B
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/graphics/Float.h>
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namespace facebook::react {
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/*
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* TextLayoutContext: Additional contextual information useful for text
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* measurement.
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*/
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struct TextLayoutContext {
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/*
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* Reflects the scale factor needed to convert from the logical coordinate
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* space into the device coordinate space of the physical screen.
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* Some layout systems *might* use this to round layout metric values
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* to `pixel value`.
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*/
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Float pointScaleFactor{1.0};
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};
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inline bool operator==(
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TextLayoutContext const& lhs,
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TextLayoutContext const& rhs) {
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return std::tie(lhs.pointScaleFactor) == std::tie(rhs.pointScaleFactor);
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}
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inline bool operator!=(
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TextLayoutContext const& lhs,
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TextLayoutContext const& rhs) {
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return !(lhs == rhs);
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}
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} // namespace facebook::react
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