guardia-messenger/node_modules/react-native/ReactCommon/react/renderer/components/view/TouchEventEmitter.h
DESKTOP-TKLFCPRython f29f525c77 refactor: 101.79.17.164 → zioinfo.co.kr 전체 도메인 변환 + Manager UI 배포
- 37개 파일 IP → zioinfo.co.kr 치환 (소스/매뉴얼/설정/하네스)
- Manager DrConsole/NetworkConsole/CsapConsole 빌드 + /var/www/manager/ 배포
- 테스트: Manager HTTP 200, ITSM 신규 API 7개 전체 200

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-31 10:09:17 +09:00

58 lines
1.9 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/components/view/PointerEvent.h>
#include <react/renderer/components/view/TouchEvent.h>
#include <react/renderer/core/EventEmitter.h>
#include <react/renderer/core/LayoutMetrics.h>
#include <react/renderer/core/ReactPrimitives.h>
#include <react/renderer/debug/DebugStringConvertible.h>
namespace facebook::react {
class TouchEventEmitter;
using SharedTouchEventEmitter = std::shared_ptr<const TouchEventEmitter>;
class TouchEventEmitter : public EventEmitter {
public:
using EventEmitter::EventEmitter;
void onTouchStart(const TouchEvent& event) const;
void onTouchMove(const TouchEvent& event) const;
void onTouchEnd(const TouchEvent& event) const;
void onTouchCancel(const TouchEvent& event) const;
void onClick(const PointerEvent& event) const;
void onPointerCancel(const PointerEvent& event) const;
void onPointerDown(const PointerEvent& event) const;
void onPointerMove(const PointerEvent& event) const;
void onPointerUp(const PointerEvent& event) const;
void onPointerEnter(const PointerEvent& event) const;
void onPointerLeave(const PointerEvent& event) const;
void onPointerOver(const PointerEvent& event) const;
void onPointerOut(const PointerEvent& event) const;
void onGotPointerCapture(const PointerEvent& event) const;
void onLostPointerCapture(const PointerEvent& event) const;
private:
void dispatchTouchEvent(
std::string type,
const TouchEvent& event,
EventPriority priority,
RawEvent::Category category) const;
void dispatchPointerEvent(
std::string type,
const PointerEvent& event,
EventPriority priority,
RawEvent::Category category) const;
};
} // namespace facebook::react